Vindicator Guide
Vindicator – Silencer

Skill build 1:
1 – Incantation
2 – Glyph of Silence/Stats
3 – Incantation
4 – Glyph of Silence/Stats
5 - Incantation
6 – Final Chapter
7 – Incantation
8 – Glyph of Silence/Stats
9 – Glyph of Silence/Stats
10 – Glyph of Silence/Stats
11 – Final Chapter
12 – Glyph of Silence/Stats
13 – Glyph of Silence/Stats
14 – Glyph of Silence/Stats
15 – Estadísticas
16 – Final Chapter
17-21 – Estadísticas
23-25 – Sage’s Lore
Take Glyph of silence when you need it. Skill it early versus dangerous combo heroes like pyromancer, magmus and such. Skill it later if you have no use for it. You can also take 1 level of Sage’s Lore if you want 50 Mana drain in early game, useful versus heroes with dangerous skills but low early game mana pool like Hammerstorm. In this case skill Incantation at 2-3-5 En vez de, and Glyph when you need it. 1 level of Glyph early is always useful since it grants you +1 intelligence whenever a hero dies around you. This is better used if you go for carry build.
Skill build 2:
1 – Sage’s Lore
2 – Glyph of Silence
3 – Sage’s Lore
4 – Incantation
5 -Sage’s Lore
6 – Final Chapter
7 – Sage’s Lore
8 – Incantation
9 – Incantation
10 – Incantation
11 – Final Chapter
12 – Glyph of Silence
13 – Glyph of Silence
14 – Glyph of Silence
15 – Estadísticas
16 – Final Chapter
17-25 – Estadísticas
This build is clearly useful if you face a dangerous combo lane as Magmus/Pyromancer or Hammerstorm / Torturer, or Electrician / Swiftblade. You force them to throw away their skills so they cant time it on you or your ally. Best used versus dual lanes. Better suited if you go for a supporter/baby sit role.
Build 1: Marchers – Puzzlebox - Post Haste/Enhanced Marchers/Steam Boots – (Totem of Kuldra – Behemoths Heart)
Build 2: Marchers – 3x Null Talisman/2x Fortfified Bracelets – Enhanced Marchers/Steam Boots – Totem of Kuldra – (Behemoths Heart – Demonic Breast Plate – Frostfield mural)
Build 3: Marchers – Astrolabe – 2x Fortfied Bracelets – Enhanced Marchers/Steam Boots/Post Haste – Totem of Kuldra – (Behemoths Heart/Frostfield Plate)
Build 4: Marchers – Alchemist Bones – 2/3 Talismans/Bracelets – Hellflower – ( Totem of Kuldra/Harkons Blade (Optional) – Behemoths Heart – Demonic Breast Plate/Frostfield Plate)
Build 5: Enhanced Marchers – Talismans x2 – Tablet of Command – Totem of Kuldra – (Behemoths Heart – Frostfield Plate/Demonic Breast Plate)
Optional: Shrunken Head if you die to casters to fast.
Hero Basics:
Preferred lane: Legion Bot – Hellbourne Top
Hero type: Supporter , Semi-Carry.
Item dependence: Very Heavy
Early game power/Lane control: Strong
Mid game power: Medium/Strong
Late game power: Very Strong
Farming skills: Medium/High
Gank power: Low
Hero Weakness: Low movement speed, low HP, Enemy number one of the enemy team. Long cooldown, hard to use ultimate. Gets raped fast.
Hero Strength: Strong lane control, Very potential late game.
Countered By: Gankers, Roamers, Burst damage, Strong Early game Heroes
Best Allies: Ward hoes.
Best against: Combo teams. Behemoth, Tempest, Magmus and other combo heroes, you can silence them globally and potentially screw up their combos with your passive aura. You can screw up Sand Wraiths entry in fights if you time your Global silence well.
Suitable for newbies? No, very hard to play since you need great map awareness, team fight awareness. If you use your ultimate to early, your screwed, if you use it to late, your screwed. Needs perfect timing. Also needs fight awareness since you are the one to be focused first and you are their prime target for ganks always since you are free food! Every pubster knows this after a game or two versus Vindicator.
Esta entrada fue publicada el lunes, October 26th, 2009 at 5:42 am and is filed under Vindicator, Guías. Puedes seguir cualquier respuesta a esta entrada a través de la RSS 2.0 alimentar. Puede Deja una respuesta, o trackback desde su propio sitio de.



























